Skip to main content

NOVA Open: My Curious Excursion

As I've mentioned plenty of times since starting this blog, I'm new to the whole tabletop miniatures gaming hobby. I am having a blast, and it has become something of a consuming pastime, sometimes scarily crowding out my interest in other things that might have once captured my imagination and arrested my attention.

So it stands to follow then that I decided I should go today to check out the biggest miniatures gaming convention in the Washington, D.C. area, NOVA Open. I liked the backstory of how the convention started as a big BBQ in a local fella's backyard, drawing about 32 players for an afternoon of fun back in 2009. It smacked of just the kind of community-building inspirational success story that's hard not to like.

Unfortunately, that homegrown spirit and sense of fun wasn't in much evidence today as I roamed around the Hyatt Regency in Crystal City, Virginia (just across the Potomac River from D.C.).

The last time I was in that hotel for a conference was a few years ago as an attendee at the annual Society of Scholarly Publishing convention. I remember having a boozy lunch with my good pal and publishing colleague John Neikirk. Despite the hundreds of academics and academic publishers, it was considerably less somber than my visit to the Hyatt today.

I went in suspecting that this might not exactly be my crowd. An earlier look at the scheduled games list over the four day convention left me hard pressed to find a one that intrigued. Between that list and the photos of past events, it was clear that this was a heavily Games Workshop-centric gathering.

After attending four other wargaming conventions in the past year (two Historicons, Fall In, and Barrage Con), NOVA Open stood out as more than a bit weird, with table after table of people playing the exact same game. Attendance was quite high, and unlike the other conventions I'd attended this past year where I usually felt at the young end of the spectrum, today at the decrepit age of 48 I definitely felt like I pulled the average age upward.

I guess the first clue of what to expect was right in the title, "Open," making it clear these game were going to be focused on competition and tournaments. 

Very focused.

And the competitors? A legion of serious young nerds playing one flavor or another of Warhammer 40K or Star Wars X-Wing. There wasn't anything like the variety of games found at the other cons I’ve attended, where one table will have a civil war battle, the one next to it will have giant robots battling across a futuristic metropolis, and the next one after that will feature a sprawling miniature dungeon.

Nope...NOVA was giant rooms cramped with row after row of tables with people all playing the same basic game. Periodically an announcer over the PA would officiously indicate that a game session had begun.

What I didn't see was any real frivolity, guffawing, cheers of victory, or theatrical groans of defeat. I saw a lot of twenty- and thirty-somethings hunched over games hurriedly extending tape measures and earnestly marching exquisitely painted miniatures across their mock battlefields.

All of this seriousness was off-putting in an unexpected way. I wanted to shake some of these folks and tell them, "Loosen up! You're playing with toy space marines!" It made me fear what impression a bystander to one of my games might take away. Hopefully they would see a lot more smiling, back slapping, and general jocular camaraderie than I witnessed today.

Another thing I saw was way too many feet. Wargamers should not wear sandals.

On a more positive note, I did see some lovely terrain and beautifully painted miniatures. I'm not a big fan of the Warhammer or GW aesthetic, at least not the one that has dominated for the last 25 or so years. Like these gamers, it takes itself way too seriously, with its dark and pretentious tone seeming to overcompensate for something. 

(Note that I am, however, a fervent fan of early Warhammer and Citadel miniatures, what I understand is now known as "Oldhammer," a term I presume coined to allow us grognards to draw a demarcating line between the good Warhammer stuff of yore and the oppressive, faintly fascistic current aesthetic. A glance through my blog will reveal quite a weakness for these characterful Oldhammer sculpts that do a great job of striking the proper balance between fun and fearsome.)

Despite quickly concluding that NOVA Open wasn't really my scene, I still did take a lot of photos of terrain and battlefields for future ideas and inspiration. I'll share some of them below. (click on any to enlarge.)







This was a decent way to get a water effect for a river: simply use a plastic sheet with a colored cloth beneath it.


I always like the idea of playing on a Laketown-style board. The little ice drifts are a nice touch.


Really nice fast moving water effect on this river with the only way across by foot being some fallen tree trunks. The picture below shows how this is practically handled in game with a translucent acrylic strip bridging the river above those fallen trees.


Lovely 4'x4' board with some neat gradual elevation from the left to the right side up the hill to the little stone structure in the corner. I'd like to build more slopes and hills into my own skirmish games to broaden some of the tactical choices in battles.

Cool ships that, even more impressively, seemed scratch built. You'll surely have noticed by now the NOVA Open branding on the table alongside every battlefield. The con oppressively splays its name not only between every battlefield, but sometimes on the very mats themselves atop which the battles are fought. Gotta say, that started to feel obnoxious.


Look! A Star Wars game! And another. And another. And another. And another. Wait!....nope, and another....filling an entire room.





Warhammer 40K...the Leni Riefenstahl Commemorative Edition.






Am I allowed to make fun of this guy's weird steampunk wizard outfit?


A girl? Who let her in here?!?

Hey! There's another one. This one looks like a girlfriend, though... 







No, this young man and woman weren't exchanging phone numbers for a possible illicit rendezvous after the convention. I believe they were making sure they properly recorded each other's player IDs for the tournament's judges to verify their new ranking










This battlefield structure obviously lit up, which I love in scratch-built terrain, but I couldn't find an outlet to plug it in.

Look at that terrible NOVA Open branding right there on the battlefield! Grrrr!

I will note that there were definitely more women playing at this wargame convention than any other one I've been to so far. That goes in the "Plus" column for NOVA Open, I guess.


 

Vendors

Perhaps just as disappointing as the game variety was the rather paltry showing in the vendors' area, something Historicon and the other HMGS conventions excel at. There were a few dealers, but I suspect because everybody plays the same three games at this convention, there are only so many vendors out there with stock that would appeal to this niche audience. And there was certainly no equivalent to Historicon's Wally's Basement, the popular flea market area where any attendee can sign up for a stall for a couple of hours and sell off or trade their excess terrain, miniatures, and rule books to one another.

That said, I probably got my most enjoyment from interacting with some of the folks exhibiting in the vendor's area today, including a winning British lass named Sophie who chatted me up in line at the pizza-by-the-slice truck parked in front of the Hyatt. She was there running demos of some new Warhammer card game (see last photo above for a shot of their demo area).

I also particularly enjoyed talking to Matt Barker from New Zealand, who was at the con representing his company Printable Scenery, from which I've purchased a couple of large collections of digital 3D files in the recent past (Winterdale and The Lost Islands). I had yet to actually have a chance to print any of them on my 3D printer, so it was good to see a large display of them--many painted--at their booth. Below are some photos...















My Loot

I knew that I wasn't going to play any games today, but I was determined to at least find some stuff to add to my growing pile of wargaming gear.

While a couple of my fellow Scrum Clubbers own Firelock Games' Blood and Plunder, I probably won't pick it up unless the Second Saturday gang falls in love with playing it. That said, I've been slowly accumulating pieces for a sea-based adventure, and so I picked up a handful of these "miscasts" Firelock likes to sell for about half price at these wargaming shows. I'll slap some paint on these and start cogitating on a scenario we can use these in. 

I've been curious about this game since first hearing about it, but the way Lucid Eye structured its pre-order campaign turned me off, and so I originally passed on it. One of the vendors had a reasonable price on the rulebook, cards, and the minis, and since I wouldn't have to pay shipping from the U.K., I'd save a few bucks that way, too. The vendor excitedly told me "This is Rick Priestley's latest rules!" I didn't know who that was, and had to Google him when I got home. I guess he's a big deal in Warhammer circles...

Parting Shots

Well...I now have a better idea where I do and don't fit in the world of wargaming. While I'm not always thrilled by the preponderance of historical games there are at the HMGS conventions, I can always find enough enjoyable sessions in other genres (fantasy, sci-fi, post-apocalypse, zombie survival) to ensure I can play a couple of fun games each day on the weekend that I carve out to attend Historicon and the like.

From the moment I paid my $20 entrance fee at NOVA Open, I knew where I fit into the proceedings...my name badge spelled it out loud and clear.




Comments

  1. Wow, quite a different experience from your other cons. Waaaaay too serious for me. I mean I love painted minis and cool terrain but you're right: it's toy soldiers for the love of Cheeses.
    (And I definitely think you should have made fun of the guy's steampunk wizard costume)

    Anyway, thanks for the report.

    ReplyDelete
    Replies
    1. Yeah...It's a shame because it is in a very nice facility (compared to the Historicon shows, which are in a terrible facility), and it is right in my figurative backyard. I wish it was the kind of show I could get excited about. It ended up fueling my resolve to do something I've been contemplating for a few months now: organize my own one-day mini-con here in the D.C. area that would host a deliberate mixture of miniatures games/genres. Me and the Scrum Club have been bandying around the idea, and my experience at NOVA Open demonstrated for me that there would be no overlap (or rivalry) between my ideal and theirs.

      Delete
  2. I actually bought a ticket for this year’s NOVA but just couldn’t bring myself to go - for a lot of the reasons you site above. I elected to do maintenance work on the sailboat in the wonderful weather on the Eastern Shore. It was the right choice

    ReplyDelete
  3. Came for the pictures of Lord of the Rings terrain, but thoroughly enjoyed your self-absorbed ranting about how these other people play with their toys the wrong way.

    It was an interesting contrast to the dozens of other reports from people who attended and had a wonderful time participating in events and tournaments they had waited a year for, especially for the people who got to meet authors and writers who reside in the UK and flew to the USA just to attend this event.

    But what's the internet for if not a haven of the quivering lip, clenched fist, teary-eyed old man who is upset that people like things that he doesn't? And please, a self-identifying oldhammer grognard who doesn't know who Rick Priestley is. GTFO

    ReplyDelete
    Replies
    1. I’ve decided to let this disgruntled reader’s comment be posted, mostly because I think it proves one of the very points he wants to make about Internet solipsism and the level of self-absorption endemic to much online posting. The simple fact that somebody has the temerity to express an opinion that doesn’t reflect and reinforce his own was the impetus to lash out at the dissenter. Sorry, “Judge Doug,” that I didn’t echo and amplify the boosterism of which you apparently need a steady diet in order to feel good about yourself and your hobby time.

      I am befuddled by the notion that you somehow read anything I wrote in this post as either “quivery lipped,” clenched fisted,” or “teary eyed.” I’m left to assume that’s the only way you can conceivably imagine somebody not agreeing with your take on NOVA Open. And as for my opinion varying from the “dozens of reports” from people who had a “wonderful time,” I don’t doubt that is true. The conceit running through much of my post was that this is a very well-attended, popular gathering that obviously wasn’t meant for me.

      Glad you enjoyed the photos, though…that’s why I posted them! ;)

      Delete
    2. The internet never fails to delivery on the extremes of human reaction. I am always bemused with how vitriolic people can react to opinions that differ from theirs, especially when those opinions are voiced about something as trivial (but fun!) as gaming with miniatures. The reactions do provide an insight into how groups form and turn on others who don't match the group's definition of correctness.

      Kudos to you for posting the diatribe

      Delete
  4. I must point out that the judge Doug is an example of why the following of the current GW games are so off putting in large competitive groups. I have been a 40K player since I discovered it in ‘88 . I have played in a few competition games and enjoyed the group dynamics of my time. Now even a fanboy is treated as an inconvenience and outsider if you do not see it the way they do. I will say this I admire and respect your take on this and other conventions. You are honest and fair. I did note your disclaimer at the beginning. I am from Virginia Beach originally and learned the hobby basics of miniatures in ‘77-‘78 as a wandering youth of 14.

    ReplyDelete
    Replies
    1. Really appreciate your note, David. One of my regrets is not finding my way to the wargaming hobby earlier in life (though I did start playing RPGs and collecting miniatures around 1980). On the whole, I will say that the vast majority of my encounters with fellow hobbyists, both online and in person at conventions, have been quite collegial, supportive, and even generous. I'm having a grand time with both the gaming and the community that surrounds it, and part of the fun is exploring all aspects of the hobby, even when not every one of those is the best fit for me and my gaming proclivities. Thanks again for the kind words!

      Delete
  5. As someone in the same age bracket as you, and a 4-time attendee at the NOVA Open, I actually agree with a lot of what you say. My focus at the event has been, and will continue to be, the Lord of the Rings events. Everyone who participates in them says that they have a very different feel than the other Sci-fi and Fantasy events. I suppose it's because of the quasi-historical nature of the world of Middle Earth that Tolkien created. I'm also a big historical gamer, which puts me well outside the mainstream of attendees, but that's okay, I spent my time with the LotR gamers, who skew a little older, and most are more interested in the genre, the camaraderie of a smaller gaming community than most, and having a good time, than necessarily winning. Your take on the vendors was interesting, in that the number of them this year was actually larger than it has ever been. I thin the first year I went, they had maybe a dozen, and most were single-table sole proprietor types of vendors. It's definitely not an event for everyone but if there is a game you're interested in, and you can focus on that, the event is a very good one. And one last comment - each year the NOVA Open raises many thousands (even tens of thousands) of dollars for charity, which is pretty good too!

    ReplyDelete
    Replies
    1. Thanks a lot for your note. Glad you found a part of NOVA Open that works for you and that you enjoy. That's the whole point!

      And thanks for bringing up the charitable-giving dimension of the convention. That truly is an admirable thing that the organizers have made a point to weave into the event. Kudos to them for that! It definitely made me feel fine paying the $20 entrance fee, even though there weren't any actual games I wanted to play.

      Delete
  6. Interesting post,I spent some time primarily building, painting and absorbing all the fluff/background of the 40k/Warhammer world's ,about 15 years I guess ,I still think their products are really well designed and the level of backstory built up over the decades it's been going is very impressive but the idea that it is" the hobby" exclusive means there can be a certain amount of intolerance,"that's not codex approved, not GW figures" etc etc which is one of the things that put me off,I' m now a strictly historical gamer which suits me. The pictures are great, the models look splendid but I think I would be like you faintly bemused.
    Best Iain

    ReplyDelete
    Replies
    1. Agreed...my complaints about GW aren't about the quality of the product--which seems excellent--but more the general aesthetic of the past 20 years (the price gouging doesn't help endear them either). I've yet to play any true historical miniatures games, but I look forward to exploring them in the future (so far my time has been spent in fantasy and sci-fi wargaming). Thanks for the note...Looking forward to checking out your blog!

      Delete
  7. Interesting view of NOVA.
    It is more focused on tournament play than narrative "one and done" games.
    It's growth the last 4 years has been phenomenal, and as others have said it now draws a lot of attention from GW.
    I am surprised that you don't like the "Age of Sigmar" universe but DO like the elf king rules set. They both seem to be inspired by the more cosmic fantasy of Moorcock and others.
    I initially did not like AoS and it's roll out a few years ago was a dumpster fire but now I really enjoy the epic, Cosmic fantasy world GW has created.
    It .ight be worth another look...i highly recommend the books by "Jish Reynolds" to immerse yourself in the universe.
    But back to Nova it stands at one end of the con scene with popular and large tournaments while smaller, older historical cons focus on one-off games with immensely detailed or elaborate tables and, sadly, have a diminishing population.

    ReplyDelete

Post a Comment

Well-thumbed posts

Scrum Con IV: Face to Face!

The Second Saturday Scrum Club rejoined the fray on April 8, organizing and hosting Scrum Con IV in Silver Spring, Maryland. Although Scrum Con III was a surprisingly successful virtual convention in 2021 that took advantage of its online format to invite all sorts of participants we couldn't have otherwise (Dirk the Dice of Grognard Files  in the UK ran a game, and I interviewed wargame/RPG historian Jon Peterson via livestream ), Scrum Con V marked our return to an in-person format. Because  Scrum Con 2020 ducked right under the pandemic lockdown on the last weekend of February that year, we were anxious to see if anybody would remember us. Turns out any fears were misplaced...because Scrum Con sold out again this year! In fact, every in-person convention we've organized has sold out, but this year's Scrum Con IV was almost 70% sold out of its 225 badges in the very first week, a pace that frankly caught us off-guard. About a week before the show, we had sold enough b...

Candid Photos From "Conan the Barbarian" (1982)

This post is barely gaming adjacent, but the Conan stories have informed much of my fantasy gaming since my first forays into the hobby. I've seen the John Milius adaptation more times than any other movie (probably over 50 times, though most of those viewings were on VHS or HBO as a teenager). The 1982 Conan  film was the first R rated movie I saw in a movie theater (age 12). The first convention game I ever played in was one in which I played the barbarian himself. The first convention game I ever ran as game master was an adaptation of Howard's "Beyond the Black River." For good or ill, I've spent a lot of time in that fantasy world. When I stumbled on an online trove of about 400 candid photos from various sets of Conan the Barbarian shot by somebody on the crew, it was oddly visceral for me. It generated a warm feeling getting to see these actors and sets from new angles, both in character and out, in situ and behind the scenes. Seeing Sandahl Bergman, Ge...

Take the High Road: Making Cheap and Easy Dirt Roads

I have wanted some good roads to add to my games for a while now. My first attempt was a couple of years ago when my standards were a bit lower and I wasn't sure how much I was interested in investing in this new hobby. I bought some PDFs of cobblestone roads that I sized, printed, and glued to felt. The result was okay, but the way my laser printer  produced the roads ended up being quite reflective to the point of almost being glossy looking. The combination of glue, paper, and felt also meant the roads had a wavy consistency and almost always curled at the edges. I used them once or twice but was never happy with them. My sub-par first attempt at making roads for my games using felt strips, glue, and printed designs. You can see how shiny and how wavy and curled at the edges they turned out. I never felt good about putting them on the table for our games and eventually stopped altogether. I've been meaning to take another crack at making some roads now that I have...

Lost Art of D&D No. 2: Games Workshop's Holmes Basic (1977)

After Games Workshop attained the license to print a co-branded edition of TSR's 1977 Dungeons & Dragons basic rules book, they set about putting their own stamp on it, designing a new cover and replacing a number of the illustrations they deemed too crudely drawn for their U.K. market.  The cover art was by John Blanche at the very start of his career as a fantasy illustrator. Blanche went on to be a mainstay at Games Workshop, producing countless illustrations for them. His fannish enthusiasm for the material--as an artist as well as a lifelong gamer--has deservedly made him a favorite over the decades. I first encountered Blanche's work in the David Day compendium, A Tolkien Bestiary (1978), to which he contributed five illustrations that sit comfortably alongside the book's chief illustrator, Ian Miller. I have a special fondness for this book, having coveted it as a child during my incipient Middle Earth fixation. My parent's procured an out-of-print copy of t...

Playing with Yourself: 'Rangers of Shadow Deep' vs. 'Sellswords & Spellslingers'

As the year crawls to an end, I'm looking through this blog and noticing a couple of posts I started and never finished. This is one of them. Back in July 2019, I placed the photos on the page, jotted down a few bullet-point placeholder notes, and then never actually went back and wrote anything to post.   The post was meant to be my informal review of Rangers of Shadow Deep after my first game of it with Josh O'Conner, who set it up for us to try in his basement. I think I never finished this post because I was not very impressed with the game but I knew Josh was, and we hadn't been gaming together long enough for me to be sure my candor about the game wouldn't hurt his feelings and sour a budding gaming friendship. I consider Josh more than a gaming friend these days, and so I'll go ahead and post this with some very short notes fleshing out the bullet points I had left as a reminder for myself back in 2019 (at least the one's I can still decipher the ...

Chainmail: Battle of Emridy Meadows

In my imagination, Chainmail has always been that shadowy precursor to Dungeons & Dragons that I was both intrigued by yet leery of. I loved the idea of a game involving mass battles in a fantasy setting akin to those depicted in the The Hobbit and The Lord of the Rings , but I also had a sense that Chainmail , released in 1971 a mere year after I was born, was likely a clunky wargame that would be too frustrating to bother mastering. It also didn't help that my first inkling of its existence was around 1980 or so when I could never dream of amassing the miniature armies needed to play out these massive conflicts. No, back then I was pretty sure Chainmail was the province of grizzled old grognards who had started wargaming before I was even born. Even after my gaming rebirth decades later in 2016, I was fine with letting the dim past remain so, and was more than content during my first couple of years back in the hobby exploring rules of a more recent vintage and managea...